Idea for a commander with a powerful ability but a difficult eminence ability to work around. : r/custommagic
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Idea for a commander with a powerful ability but a difficult eminence ability to work around. : r/custommagic
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Dusk // Dawn is tailor-made for this deck since you won’t lose any creatures (aside from your commander), and ditto for Slaughter the Strong
12 Magic: The Gathering cards per pack
This is a way to remove a threat before you have to deal with it on the battlefield
FromTheShire: Neat but weird-ass card that I expect a ton of newer players to play wrong because of the way it triggers
Saga progression: spells grant trample to your creatures, enhancing combat damage for a turn
While it only has 21 lands, it has a massive 16 nonland mana producers, including Utopia Sprawl, Birds of Paradise, Arbor Elf, and Garruk Wildspeaker
But it's also even better in pairs
There are a bunch of them listed right now for a similar price, and a lot of them are even graded by CGC
If you do, you may cast a spell from among those cards without paying its mana cost
In many scenarios, you can win after casting this black sorcery or just use it as a good-old black board wipe by selecting a creature type that no one else has
For 7 mana you get a 5/5 with two abilities

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